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Showing content with the highest reputation on 03/22/26 in all areas

  1. I don't know if "many" are thinking that, @vogam7, but I'm not. As @G-M0N3Y-2503 says this is par for the course in software development. "Communication" is a lot more work and headache than you would think and their time is much better spent on making the software.
    5 points
  2. It also could be the case that they've done a bunch of internal testing and are just gradually rolling it out. But In software development delays occur, and people will be upset. It's way better to phrase an initial role out as early access testing in case there is an unforeseen showstopper. Than say it's good and then be called out for buggy software. So really it's a matter of if they hire PR or a community manager or not. I vote that there are better ways to spend that money. Considering that roadmaps and timelines are just a guess to attempt to make people happy, from my perspective they've been about as inaccurate as I'd expect, so no red flags from my perspective.
    2 points
  3. We are extremely close to releasing HexOS Local, our solution for accessing/managing your HexOS servers through a locally installed application on your server. Before we roll this out to all current users, we are looking for a handful that are able/willing to help us test the migration process. The requirements are pretty simple: 1) Users that agree to enroll in this early access test will have ALL of their servers migrated (we cannot apply the test to just a single server, so if you have multiple, it's all or nothing). 2) Users must have a discord account as those accepted will be invited to our new discord server for the purposes of bug reporting and support needs. If you are interested in helping us test this, please drop a DM to @mill3000 with the subject "HexOS Local Early Access" and be sure to include your Discord username in the message. Any questions, post them here! Thanks everyone!!
    1 point
  4. I forgot to answer about the Hexos license transfer part: Yes, that is possible and even very easier. On the Hexos website you just need to unclaim your old server and can then reclaim your new server, but It might take a couple of hours until your license because available again after unclaiming it from the old server.
    1 point
  5. Hi i just got Hexos up and running with a few apps and wanted to start getting my media server up and running. I installed jellyfinn and the Arr apps and got gluetun setup through dockge. I think now i just need to add gluetun into the networking in the .yml file for each arr app. For the life of me i cant find the .yml files to edit as they are made through hexos curated apps. Any way to access them to add gluetun for networking?
    1 point
  6. Hello all! We are excited to announce HexOS Local, powering the new local UI/UX for HexOS and capable of so much more. Read more about it on the Blogpost - Introducing HexOS Local
    1 point
  7. @Dylan OMG OMG OMG I figured it out! I went into TrueNAS and found the Applications dataset, found the permissions and everything looked fine there, but I also noticed that under the Applications folder there was the Plex folder. Only the Plex folder. Because I had only installed Plex, nothing else. And since I uninstalled it, it shouldn't still be there. The fact it is still there, I reasoned, could be causing issues when it tries to install. I figured it must not have fully deleted the folder during the uninstall. So I deleted that folder and then tried to install Plex again through HexOS and IT WORKED! So happy! Thank you for pointing me in the right place!
    1 point
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