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Showing content with the highest reputation on 03/25/26 in Posts

  1. We are extremely close to releasing HexOS Local, our solution for accessing/managing your HexOS servers through a locally installed application on your server. Before we roll this out to all current users, we are looking for a handful that are able/willing to help us test the migration process. The requirements are pretty simple: 1) Users that agree to enroll in this early access test will have ALL of their servers migrated (we cannot apply the test to just a single server, so if you have multiple, it's all or nothing). 2) Users must have a discord account as those accepted will be invited to our new discord server for the purposes of bug reporting and support needs. If you are interested in helping us test this, please drop a DM to @mill3000 with the subject "HexOS Local Early Access" and be sure to include your Discord username in the message. Any questions, post them here! Thanks everyone!!
    2 points
  2. I'll just say what many are thinking here.. you're launching a hexos local beta just 9 days before the promised stable release date. How could this be included in 1.0 and called stable in under a week of testing? Refunds seem to be the go-to response for anyone who expresses frustration in other threads.. but that's beside the point for those of us who actually want this project to succeed. Missed deadlines are frustrating enough, but the communication issues that still keep coming up alongside them make it worse.. and for a project that depends on people investing in hardware, that trust matters. Server memory and now drives have nearly doubled since the originally promised end of 2025 release date. Every delay has a cost beyond just frustration. A straight timeline update would go a long way. I don't think you meant it this way, but the timing of this post is pretty telling... are we in for another delay?
    1 point
  3. Should be no risk to data loss at all. The biggest risk is getting disconnected from our deck for server administration. That's why we want users to be able to talk to us via discord so that we can quickly remediate those types of problems if they occur. The big switch here initially is going to be authentication. We're moving to key cloak and we set up a more robust infrastructure to enable us to migrate users between production and development environments very easily. While we've done a ton of internal testing on this, we just want to be extra cautious before doing a mass migration of thousands of users all at once. Technically this is still pre 1.0, but the only things that really remain for us are hexos local and some improvements to our health monitoring systems.
    1 point
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